Tobias Künster

My name is Tobias Künster I studied Digital Art at the Games Academy Frankfurt. After gaining experience through various different projects I am keen to take my next step into the animation industry.

Experience & Education

Skills & Knowledge

Skills

  • Modeling50%
  • Animation75%
  • Rigging60%
  • Texturing40%

Programms

  • Autodesk MayaAdvanced
  • Autodesk MaxBasic
  • UnityAdvanced
  • ZbrushBasic
  • Adobe PhotoshopAdvanced
  • Adobe Premier ProBasic

Language

  • GermanNative
  • EnglishFluent

Animation Process

Projects

  • Project

    Dash through enemies, use a variety of weapons/items and upgrade your character to make it through increasingly difficult, randomly generated levels!

  • Genre

    Action, Roguelike

  • Team Size

    10

  • Duration

    4 Months
    11.04.2015 - 20.08.2015

  • Role

    Lead Artist / Technical Animator / VFX

  • Project

    Battle Arena is a turn based PVP Fighting Game where 2 players with each 1 Character stand opposed to each other in a Battle Arena. Both players have a set of moves to choose from.

  • Genre

    Turn based fighting Game

  • Team Size

    7

  • Duration

    5 Months
    07.03.2016 -12.08.2016

  • Role

    Animator / VFX

  • *Characters/Voices

    The characters and voices were not made by us , but instead we used the Dota 2 characters Axe & Tusk

  • Project

    Gravity Cube is a puzzle game where you use the ability to rotate the whole level and the gravity gun in order to get to the exit.

  • Genre

    Puzzle, Plattformer

  • Team Size

    3

  • Duration

    3 Months
    20.11.2014 - 13.02.2015

  • Role

    Everything art related

  • Project

    Shoot each other in our 2 player action platformer. Plant and climb the highest trees. Race against each other to reach the golden nut to win the game and most importantly have fun!

  • Genre

    Plattformer

  • Team Size

    6

  • Duration

    2 Days
    22.04.2016 - 24.04.2016

  • Role

    Technical Animator / VFX

  • Project

    Use your grenade launcher to travel fast around the map
    and predict enemy movements to kill them before they will do.

  • Genre

    Brawler, Plattformer

  • Team Size

    3

  • Duration

    4 Months
    07.10.2015 -10.02.2016

  • Role

    Everything art related

Map

Contact

Address

69190 Walldorf, Zum Brühl 25

Telephone

0172 / 2698353

Email

mail@tobiaskuenster.com